package com.sylli.oeuf.server.game.logic.action;

import com.sylli.oeuf.server.game.logic.BattleActor;
import com.sylli.oeuf.server.game.logic.Buff;

public class ActionAddBuff extends ActionAppliance {

	private Buff bufftoadd;
	
	public ActionAddBuff(BattleActor source, BattleActor target, Buff bf) {
		super(source, target);
		bufftoadd = bf;
	}

	public Buff getBufftoadd() {
		return bufftoadd;
	}

	public void setBufftoadd(Buff bufftoadd) {
		this.bufftoadd = bufftoadd;
	}
}
